tackle education software
a helmet-like visor covering his eyes, Christopher
Gee, 10, moved his head as if he were fishing
the fifth-grader from Cornerstone Academy in San
Francisco was only trying out a 3-D educational
program focusing on floods. He took off the visor
and smiled to his three friends leaning against
think its cool," he said.
it was just a game. But VRQuest™ creator, Warren
Black, who designed the virtual reality program,
wants students to think about what steps need
to be taken to solve the problems of a flood or
other environmental disasters.
of virtual reality is violent games," said
Warren Black, found of VR Quest in . " We
want to take virtual reality to a whole new arena"
was one of 180 educational software exhibitors
demonstrating their products at the Children’s
Interactive Expo at Fort Mason’s cavernous Herbst
1,500 participants – mostly students’ grade K
to 12 – from the Bay Area, including Berkeley,
Oakland, San Mateo and San Rafael, swarmed the
first day of the event. The Expo is expected to
draw 28,000 participants over four days.
Expo is a highlight of Interactive Media Week,
a week set aside to promote technological literacy
and the Bay Area’s role as the hub of interactive
goal was to get student input in the products,"
said Shannon Tobin, president of Wassadamo, LLC.,
which produced the event.
Expo is a chance for the software companies to
not only get feedback from students, but also
to show off and sell their product to educators.
that demonstrated their wares included Berkeley-based
Wildcat Canyon Software which produces Autoscore
software used to compose music. Digital Frog International
makes a CD- ROM that allows students to explore
the dissection, anatomy and ecology of a frog.
such titles, as Mighty Math and Thinkin’ Things.
first two days of the Expo are devoted to students
and educators. The public in invited Saturday
and Sunday, Admission for adults is $5, students
October 3, 1997